Day 5 and 6


Day 5 and 6

Today I started on working on the map of level 3. I also made a new way of rendering, so bug A2 is fixed. I alse added particles to the temple levels to make it look better. Then I added spikes that can kill you. When you die, you become particles to make it look fancier. I also improved the hitbox of the player.

After that I replaced the temple image and it's looking alot better now.


New stuff:

  • Spikes
  • Acient particles
  • Death particles


Technical changes:

  • New render method
  • You can die and respawn
  • Changed the size of the hitbox of the player


Bugs fixed:

  • [Bug A2] Sprites random move

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